Category Archives: Mobile Devices

Interactive and Interaction

  • Mar 16, 2012

Interactive Services - Corning Concept Video

There has been something bothering me recently, something niggling away under the skin. I haven’t been sure what it is but I’ve known its there. This week it’s been brought to the surface by a fascinating book I’ve been reading called You Are Not A Gadget by Jaron Lanier.

For months now I’ve been researching new technologies, platforms, interfaces and interactivity. A lot of this research has focussed on gesture driven interfaces whether it be through human touch or the great work through kinect hacks and similar technologies. I have to state at this stage I am a huge fan and champion of such platforms and interfaces as a lot of posts in this blog will reflect.

I love to find and watch ‘visions of the future’ videos produced by companies and agencies to see how they predict how every surface will be transformed into a technical marvel. Some are plain fantasy whilst others in some ways are turning science fiction into science fact.


Corning Concept Video: Please Use More Glass Touchscreens! Please!
(They make the Gorilla Glass for iPhone)


EXOPC EXOdesk first look,concept for a transparent touch-screen workspace.
Apparently it ships this year!

I have fallen for the iPad in a big way and much to my surprise it is become an integral part of my working day as much as the desktop machine. But there has been something missing. Have I convinced myself I like this new interactivity more than I really do?

According to good old Wikipedia “In the context of communication between a human and an artifact, interactivity refers to the artifact’s interactive behaviour as experienced by the human user. This is different from other aspects of the artifact such as its visual appearance, its internal working, and the meaning of the signs it might mediate. For example, the interactivity of an iPod is not its physical shape and colour (its so-called “design”), its ability to play music, or its storage capacity—it is the behaviour of its user interface as experienced by its user”

In a nutshell I have come to realise it’s the physical interaction I am missing.

I don’t want to say it’s a problem at all, technology is progressing both at a fantastic rate and in fascinating directions. I just miss touching, moving, pressing physical objects. I really don’t need or want a life that revolves around interactive flat surfaces.

Maybe this has been accentuated by my design history? I still love getting my nose in a new book to smell the print, to feel the range of stocks and paper weights. It’s the same with cd’s, I much prefer the digipack format rather than the crappy jewel cases. I have examples produced by ME Company for Bjork that are works of art.

Next to my desk I still have a separate cd player and amp, aside from the music quality from cd’s being far better than a compressed mp3 file I still love the ritual of changing over cd’s, the slight resistance on the volume dial and the assured press and click of the buttons.

I was over at a friends house recently playing around with his iPad controlled Sonos system, as much as I marvelled at the level of control just moving small sliders up and down within the interface felt very devoid of any interaction experience. Again something was missing. Surely this could and should be better, after all this may be the only way you will engage with that brand.

I still get very excited however when I see agencies like BERG London exploring and converging techniques to produce lovely playful interactions.They have used cinematic techniques including depth of field, focus and exposure to allow the user using simple swipes to explore the qualities of a product. Read the full blog post over at berglondon.com

Glass manufacturers are now exploring flexible and textured surfaces to enhance the gesture driven experience and in the next few years we will no doubt be introduced to incredible advancements in technology.

And when I watch programmes like the Gadget show taking on hugely innovative challenges such as building the Ultimate Battlefield 3 Simulator well this blows my mind and illustrates that when you converge both physical and digital technologies you can blur the boundaries of reality. Ultimate Battlefield 3 Simulator – Build & Test.

I really hope that in our pursuit of the perfect interactive experience we don’t eliminate all physical interaction, the world would be a very dull place.

Big Egg Hunt

  • Feb 29, 2012

Big Egg Hunt

A most eggstraordinary event is happening around London in the run up to Easter. Over 200 very special eggs created by both famous and amazing artists have been hidden across the streets of London. The Big Egg Hunt competition is to find as many as you can to be in with a shout of winning The Diamond Jubilee Egg no less!

The website has been developed by Made in Fallon, Fallon’s in-house design agency. The site works superbly well for two reasons. Visually it is playful, colourful and the illustration style works fantastic on the Zone maps but it is the way the site has been executed that really interests me. It is a great example of what is being termed as Responsive Design. The way the site visually looks, delivers graphic assets, imagery, content, navigation, etc has all been tailored to the device or platform that you are viewing the site on.

So this has got me thinking! I have been studying, thinking some more, saving articles, pondering, and then thinking some more about Responsive Design for a number of months.

Day to day work projects at the moment aren’t allowing me to attack a piece of work in this manner so I am going to re-design and re-launch this blog as a self initiated responsive design project.

It’s exciting and daunting all at the very same time. I know there will be a ton of work to do, lots of problems to solve, a number of people who will get tired of my endless questions and pleas for advice but it will be good fun.

I would normally pull together a team of developers, UX experts and creatives on a project of this nature, for now though it will be just me, a sketchbook, iPad and my thoughts.

I’ve literally made my mind up to do this today. That is as far as I have got in the process. I know I want to record every development, I will post up thoughts, images, sketches, prototypes etc up to the usual channels including Flickr, Pinterest (why not everyone else is..) etc.

I need to consider the right approach to this project, it will be slightly different to what I would term a normal website development. It is feasible I need to consider the most restrictive screen resolution first, then build into the larger template and canvases. If anyone out there has opinions or experience in this approach then get in touch I would love to hear from you.

I will try and write as many posts as I can on the thought processes and developments. It may take a while in-between work and family life but will make a great case study to look back on.

I’m off to do some more thinking…

If you’re interested in finding out more about Responsive Design, the links below provide some interesting reading.

Media Queries, Web Design Ledger, Mayfield Digital, Line 25

OmniTouch

  • Oct 31, 2011

OmniTouch - Demo Video, a wearable depth-sensing and projection system that enables interactive multitouch applications on everyday surfaces

You can sometimes view prototypes videos like this OmniTouch demo and on the surface think they’re just pretty cool, but when you actually take the time to watch it a number of times it makes you sit up and question what this will eventually lead to?

The level of intereactivity and accuracy they have already achieved within a first generation prototype is pretty incredible. OmniTouch provides capabilities similar to that of a mouse or touchscreen. It is a wearable depth-sensing and projection system that enables interactive multitouch applications on everyday surfaces. It is now conceivable that anything you can do on today’s mobile devices, you could do in the palm of your hand.

The hardware is large at present but over the last decade we have all been witness to the incredible advancements in reducing the physical size of mobile phones and batteries whilst at the same time as they are required to perform more and more demanding tasks.

This is a great insight into what is being developed outside of the mainstream desktop and tablet platforms and it’s conceivable in the future that you could browse the web, read your favourite books, play your favourite games, socialise with friends and use your favourite apps without the need for any bulky hardware. We’d all look a bit weird on the tube though!

I do like the private & public viewing modes.
Will this take off? Time may tell…

Moonbot Studios

  • Jul 18, 2011

The above is a trailer for The Fantastic Flying Books of Mr. Morris Lessmore by ex-Pixar animator William Joyce. It looks amazing with loads of interaction throughout the app and really rich animation and graphics. Check out Moonbot Studios as well.

I know what I’ll be purchasing and playing with tonight!

Windows 8

  • Jun 02, 2011

I have just been watching this demo of the new Windows 8 OS. Very, very interesting indeed!

This is a momentous departure from what we regard (and are familiar with) as a standard OS and really shows the influence of visual gesture driven multi touch interfaces and mobile platforms.

I can now see why Microsoft put out the press release earlier on in the year saying they were going to run the next generation OS on mobile chip technology.

It will be interesting to compare Windows 8 with Apple Lion when it is released this summer. As we know from the limited press releases they are taking their best thinking from the iPad and bringing it all to the Mac.

As I have stated in previous posts I along with most of the industry are working on research and future thought pieces on the development of mobile platform devices, the future of apps & websites, Transmedia thinking, human behaviour patterns etc. These are very exciting times for all things digital.

Lots of what I have been predicting and talking to various people about is now starting to fall into place. So it’s nice to know I don’t talk bollocks all the time!

Fiat Street Evo

  • Jun 02, 2011

Great digital evolution of the humble car brochure. Executed as an app (for iPhone and Android) that recognises traffic signs and transforms them into features of the new Punto Evo.

Take a picture of a regular road sign and the app recognises the sign if it was a QR code, it then associates each sign with a feature of the car directly related to that sign. The app also doubled up as a game where the user could find and win hidden prizes.

If you can get over the really cheesy voiceover it’s a nice idea!

The Geosocial Universe

  • May 23, 2011

The Geosocial Universe infographic

A very nice infographic to start the week off!

I have discussed the rise of mobile platforms before on this blog (A mobile future) and this infographic takes a look at all the major digital networks and their current mobile user base. View more from JESS3 the original creators.

I have been researching mobile platform penetration for a couple of projects and pitches I have recently been working on. This also forms part of a series of future thought pieces I am creating concerning the development of the online experience that is evolving beyond the notion of a web site or single destination to include multiple touchpoints.

Here’s a couple of interesting points I have recently found:
• According to eMarketer the tablet market will grow 400% by 2012
• Mobile internet devices out sold computers in 2009 by 144 million units*
• It is predicted by 2012 more smartphones will be shipped than PC’s
• There are around 650 million 3G/3.5G subscribers worldwide**
• By 2013, people using their mobile device to search the Internet will overtake desktop Internet users for the first time

What does this mean?

Well, as consumers continue to expand their media consumption across a variety of devices and platforms marketers and advertisers will need to rethink measurement approaches and marketing strategies in order to engage with different audiences and deliver on their needs and behaviours.

* Source: Gartner, Jan 2010. Information week Dec 2009.
** Source: ChinaCCM.com