Category Archives: iPad

Interactive and Interaction

  • Mar 16, 2012

Interactive Services - Corning Concept Video

There has been something bothering me recently, something niggling away under the skin. I haven’t been sure what it is but I’ve known its there. This week it’s been brought to the surface by a fascinating book I’ve been reading called You Are Not A Gadget by Jaron Lanier.

For months now I’ve been researching new technologies, platforms, interfaces and interactivity. A lot of this research has focussed on gesture driven interfaces whether it be through human touch or the great work through kinect hacks and similar technologies. I have to state at this stage I am a huge fan and champion of such platforms and interfaces as a lot of posts in this blog will reflect.

I love to find and watch ‘visions of the future’ videos produced by companies and agencies to see how they predict how every surface will be transformed into a technical marvel. Some are plain fantasy whilst others in some ways are turning science fiction into science fact.


Corning Concept Video: Please Use More Glass Touchscreens! Please!
(They make the Gorilla Glass for iPhone)


EXOPC EXOdesk first look,concept for a transparent touch-screen workspace.
Apparently it ships this year!

I have fallen for the iPad in a big way and much to my surprise it is become an integral part of my working day as much as the desktop machine. But there has been something missing. Have I convinced myself I like this new interactivity more than I really do?

According to good old Wikipedia “In the context of communication between a human and an artifact, interactivity refers to the artifact’s interactive behaviour as experienced by the human user. This is different from other aspects of the artifact such as its visual appearance, its internal working, and the meaning of the signs it might mediate. For example, the interactivity of an iPod is not its physical shape and colour (its so-called “design”), its ability to play music, or its storage capacity—it is the behaviour of its user interface as experienced by its user”

In a nutshell I have come to realise it’s the physical interaction I am missing.

I don’t want to say it’s a problem at all, technology is progressing both at a fantastic rate and in fascinating directions. I just miss touching, moving, pressing physical objects. I really don’t need or want a life that revolves around interactive flat surfaces.

Maybe this has been accentuated by my design history? I still love getting my nose in a new book to smell the print, to feel the range of stocks and paper weights. It’s the same with cd’s, I much prefer the digipack format rather than the crappy jewel cases. I have examples produced by ME Company for Bjork that are works of art.

Next to my desk I still have a separate cd player and amp, aside from the music quality from cd’s being far better than a compressed mp3 file I still love the ritual of changing over cd’s, the slight resistance on the volume dial and the assured press and click of the buttons.

I was over at a friends house recently playing around with his iPad controlled Sonos system, as much as I marvelled at the level of control just moving small sliders up and down within the interface felt very devoid of any interaction experience. Again something was missing. Surely this could and should be better, after all this may be the only way you will engage with that brand.

I still get very excited however when I see agencies like BERG London exploring and converging techniques to produce lovely playful interactions.They have used cinematic techniques including depth of field, focus and exposure to allow the user using simple swipes to explore the qualities of a product. Read the full blog post over at berglondon.com

Glass manufacturers are now exploring flexible and textured surfaces to enhance the gesture driven experience and in the next few years we will no doubt be introduced to incredible advancements in technology.

And when I watch programmes like the Gadget show taking on hugely innovative challenges such as building the Ultimate Battlefield 3 Simulator well this blows my mind and illustrates that when you converge both physical and digital technologies you can blur the boundaries of reality. Ultimate Battlefield 3 Simulator – Build & Test.

I really hope that in our pursuit of the perfect interactive experience we don’t eliminate all physical interaction, the world would be a very dull place.

Prototyping Interfaces

  • Feb 23, 2012

Lovely teaser trailer for a upcoming film that documents a group of students grad project as they explore, concept, create, make and play with a diverse range of software and hardware to create new possibilities of interaction.

The students have a website in development prototypinginterfaces.com (just a holding page at the time of writing this post) and they’re hoping to get a book publishing deal.

Moonbot Studios

  • Jul 18, 2011

The above is a trailer for The Fantastic Flying Books of Mr. Morris Lessmore by ex-Pixar animator William Joyce. It looks amazing with loads of interaction throughout the app and really rich animation and graphics. Check out Moonbot Studios as well.

I know what I’ll be purchasing and playing with tonight!

The Geosocial Universe

  • May 23, 2011

The Geosocial Universe infographic

A very nice infographic to start the week off!

I have discussed the rise of mobile platforms before on this blog (A mobile future) and this infographic takes a look at all the major digital networks and their current mobile user base. View more from JESS3 the original creators.

I have been researching mobile platform penetration for a couple of projects and pitches I have recently been working on. This also forms part of a series of future thought pieces I am creating concerning the development of the online experience that is evolving beyond the notion of a web site or single destination to include multiple touchpoints.

Here’s a couple of interesting points I have recently found:
• According to eMarketer the tablet market will grow 400% by 2012
• Mobile internet devices out sold computers in 2009 by 144 million units*
• It is predicted by 2012 more smartphones will be shipped than PC’s
• There are around 650 million 3G/3.5G subscribers worldwide**
• By 2013, people using their mobile device to search the Internet will overtake desktop Internet users for the first time

What does this mean?

Well, as consumers continue to expand their media consumption across a variety of devices and platforms marketers and advertisers will need to rethink measurement approaches and marketing strategies in order to engage with different audiences and deliver on their needs and behaviours.

* Source: Gartner, Jan 2010. Information week Dec 2009.
** Source: ChinaCCM.com

iPad Letterpress

  • Mar 16, 2011

LetterMpress: A Virtual Letterpress on Your iPad

I can’t wait to have a play with this new iPad app, LetterMpress: A Virtual Letterpress on Your iPad from bonadiescreative.com

This is a great project on two levels.
I think I am probably one of the last group of people to have had a traditional graphic design education. My initial introduction to design was using type gauge rulers, learning about pica m’s, drawing serifs and sans serifs with Rotring pens etc. lots of work training the eye to understand positive and negative spaces, lots of type paste-up work and using small letterpress machines. So I love rolling up the sleeves for a bit of hands on design work.

Also, before seeing this project I hadn’t heard of Kickstarter but what a fantastic idea!
If you don’t have funding for your dream project then Kickstarter enables you to reach out to the wider creative community to get them involved to help fund your project. Great projects from across the globe that before would never have seen the light of day are being funded and developed by very generous backers. Actually the generosity in these hard times is pretty staggering.

In the case of LetterMpress the project has received more than double it’s required funding within half the allotted time.

A great concept, great platform coupled with great support and backing.

iPad statistics

  • Feb 18, 2011

iPad tablet statistics. Looking back over 12 months.

Continuing this weeks theme of interesting info graphics, here are some revealing numbers for Apple’s iPad looking back over the past 12 months. An incredible sales prediction for 2014 if you take into consideration every other major manufacturer will have a tablet in the marketplace.

Originally created by OnSwipe.

PROJECT

  • Dec 16, 2010

Have I just experienced the future of media and the internet?
Am I getting a bit over excited about something I know has been coming for years?
Is it really as good as I think it is or am I being blinded by how much I like ‘The Dude’?

I’m not sure, but what I do know is the whole reason why I invested in an iPad and why I am getting pretty excited about the next few years in digital is for things like PROJECT magazine.

Ok so before I go too far in proclaiming this is the future of everything I obviously understand that it’s not. However smart mobile handsets and tablet devices are really having an impact on how people like to experience, consume and interact with different types of media and content.

I guess what really gets me excited is not what’s happening right now but that the possibilities for this are infinite and mind blowing. When this becomes more personalised, relevant, tailored, and real time we will really see the persuasive power of digital media.

It is also the blend of static & motion graphics, video, editorial layout and interactive design that really interests me as a designer.

I’ll post more when I have spent a bit more time browsing and hopefully done some comparison tests. If anyone out there knows of any other similar ‘digital magazines’ then please let me know.